
Naughty Dog’s co-president Evan Wells is definitely interested in having people tuck Nathan Drake — either halfway or all the way — into their pockets and visit the world of Uncharted whenever they want to. He feels that there are a lot of stories to tell in that world, and that the PSP would be the perfect platform for it. Just imagine Uncharted: Sully’s Adventure where you can wheel and deal in the black market, or Uncharted: Elena on Assignment where you’re chasing a dangerous news story
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Sony Worldwide Studios VP Scott Rohde had the onerous task of introducing the first PlayStation Move games at Sony’s GDC press conference last night. We caught up with the executive after the show to talk about Sony’s plans for exploiting motion control and if hardcore gamers should be concerned about the future of the PS3 games library. Our complete interview with Rohde follows: It’s obviously going to take internal resources to develop games for PlayStation Move
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click to enlarge It’s impossible to avoid comparisons between EA’s upcoming Medal of Honor reboot and Infinity Ward’s Modern Warfare series … so, I’ll just get it out of the way: Medal of Honor unapologetically follows in the footsteps of Call of Duty .
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Sony announced during its GDC 2010 press conference that the upcoming US release of EyePet will feature support for its motion controller, PlayStation Move . The game will allow players to manipulate toys and also play games with their EyePets. Furthermore, it’s even possible to create new toys.
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Game developer David Jaffe has posted on his personal blog what appears to be a dismissal notice of a 2008 lawsuit against him and Sony over God of War . There is no further explanation given, so unless Jaffe is starting some obtuse alternate reality game, we’ll take the document at face value. The lawsuit was an alleged copyright infringement claim , filed by a pair of plaintiffs who had submitted a screenplay entitled Olympiad to Sony Pictures in 2002.
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It may not have “Tomb Raider” in the title, but Lara Croft and the Guardian of Light — scheduled to launch on Xbox Live Arcade, PlayStation Network and PC this summer — will mark the leading lady’s return to a crumbling underworld and its unreasonably hostile caretakers. And while the game’s aesthetics are unmistakably consistent with previous games, its unique format draws inspiration from a wider range of sources, including last year’s polished XBLA hit, Shadow Complex . Like Shadow Complex , the game will launch for $15, offering approximately six hours of co-operative action and puzzle-solving (though your pace may vary)
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If, for some reason, you didn’t purchase and love Might and Magic: Clash of Heroes on DS — or even if you did — you’ll have the opportunity to buy the puzzle RPG on two new systems this year, in glorious hand-drawn HD. Capybara Games has revealed a new PSN/XBLA version of Clash of Heroes , with totally redrawn graphics that eschew the 16-bit look of the DS original for more realistic proportions and a generally sharper look.
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Three delays later, Mafia II looks like it’s finally (finally!) getting ready to launch.
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R.U.S.E. is quite a crafty game
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With Shank now being published by EA , Klei Entertainment is putting the increased development budget to good use — with a trailer! Well, it’s likely there would be a trailer this week anyway, as this week also marks the hyper-violent XBLA/PSN/PC brawler’s appearance at the Independent Games Festival . The brutal violence may dominate the trailer, but our eyes were immediately drawn to the acrobatics
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